Promises
Promise something in a post or a call, and the world checks whether you kept it.
The game understands promises in your own words, such as leaving a country, not attacking, or paying someone. Each one is checked against what you actually do.
A promise can be kept, run late, be broken or be abandoned. Keeping your word builds respect and trust; breaking it hurts.
The Promises panel lists every promise and how it stands. The History panel lists everything you have done, the same record your promises are judged by.
Controls
- Promises
- P
- History
- H
These are the keys a new game starts with. You can change them in the game's settings.
