Promises

Promise something in a post or a call, and the world checks whether you kept it.

The game understands promises in your own words, such as leaving a country, not attacking, or paying someone. Each one is checked against what you actually do.

A promise can be kept, run late, be broken or be abandoned. Keeping your word builds respect and trust; breaking it hurts.

The Promises panel lists every promise and how it stands. The History panel lists everything you have done, the same record your promises are judged by.

Controls

Promises
P
History
H

These are the keys a new game starts with. You can change them in the game's settings.

See also