
Missiles and interception
Missile Artillery strikes from far away. Missile defences shoot the missiles down.
Select a group with Missile Artillery and aim from its panel at an enemy group, fleet, base or bridge far beyond its circle. Every launcher fires, then the group must reload.
Missile Defence Systems and Missile Interceptor Batteries shoot down missiles that fly past them. Each needs time to reload, so a big salvo can overwhelm them. Destroyers protect their own fleet.
Firing at a nation you are not at war with is an act of aggression, and its leader will call you to explain yourself.
